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WHY GAME DESIGN

I become obsessed with game design in 2014, with the release of Hearthstone. This was because whenever I play the game hearthstone I always think about how to change and modify the game so that it will become fairer. For example I remember when the original undertaker was in the game, it used to read gain +1/+1 for each creature with deathrattle is summon. This card ruined the hearthstone as everyone played this card and if it’s not played the player will have to play cards to defeat the undertaker card. I thought to reduce the power of the card it would start with 0 attack and would have 1 health. This card latter became one of the most major changes in hearthstone history, it now reads gain +1 attack when a creature with deathrattle is summon. It is these changes which occur in hearthstone which makes me think how I would fix the problem and that’s why I want to become a game design so I can be the one who balances games.

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